Computing aims to develop skills that will enable them to prepare for adulthood. The curriculum aims to enable students to develop skills that will enable them to remain safe using the internet, whilst procuring skills that will enable them to develop skills to access home and community (Skills for Life), Develop skills that will enable them to access work (Skills for Work) and skills that are meaningful to student’s progression into further Education. (Skills for Further Education.)

The scheme of work has a wide variety of topics that enable students to develop critical thinking skills and computational thinking, whilst also following the national curriculum (Where appropriate).

The computing curriculum strives to ensure students are able to retain and work upon previous topics. The curriculum has broad topics, which are then broken down. For example:

  • Understanding The World Around Us (computer skills, internet research, podcasting)
  • Programming (Scratch, programming toys, games development etc.)
  • Digital Creativity (3D Modelling, animation, Computer Art)
  • Office skills (Word, Presentations, Spreadsheets)

With such a varied curriculum, this should enable students to develop a passion for computing that they will want to further progress, when out of school.

These topics should lead towards students accessing the relevant Edexcel Functional Skills accreditation in Year 11.


The curriculum is built to ensure all students have access to essential skills they can use when leaving school, such as computational thinking, creativity and problem solving skills.

Following the broad topics above, enables students to build upon past experiences and long lasting knowledge. Our aim is for all pupils:

  • To build confidence in solving problems, develop decomposition and algorithms by sequencing and share good practice through staying safe when using the internet.
  • E-safety is completed termly and where possible implemented into lessons. This ensures students are continuously thinking about their safety when accessing technology.


We measure the impact of our curriculum through the following methods:

  • Summative assessment of pupil discussions about their learning
  • Reflection of the students’ work
  • Interviewing the pupils about their learning (pupil voice)
  • Annual reporting of standards across the curriculum

The impact of our computing curriculum can be seen by student’s passion in the subject and their engagement to discussion and the work they produce across the year. Students develop skills that are transferable to them leaving school within their relevant pathway. All students will further progress their knowledge of using the internet responsibly.

In Skills for Life, students will be able to communicate, develop problem solving skills and sequencing which will further improve their independence.

In Skills for Work students will develop their work skills, internet research, office skills and other skills that will prepare them for work.

In Skills for Further Education students will develop skills that are transferable to them accessing other opportunities outside of school. Students who develop a passion for Computing and wish to further progress this, will build upon skills so they can access other opportunities and a career progression.


Students can select Computing as an Option subject but also receive core Computing lessons. Students then access different accreditations in the Upper school depending on the options taken.

Upper School Option – BTEC Entry Level 3 Vocational Studies

All Year 11 students will complete either the ASDAN Computing accreditation or the Functional Skills Entry Level 1 and up to Level 2

Sixth form students can select Computing as their Skills for Work Digital pathway.

During the two years of Sixth form on the Digital pathway students will complete the BTEC IT Level 1

Click here for the Curriculum Plan